Item Property Help
Zephirius
Member Posts: 419
I'm just trying to make some healing berries, but am having trouble getting it to work out right.
I've assigned unique item properties (self only) to the berries. That's about as far as I've got right now.
I know you have to edit the OnItemActivated scripts but am at a loss.
Could someone help walk me through the latter parts of the rigmarole?
I've assigned unique item properties (self only) to the berries. That's about as far as I've got right now.
I know you have to edit the OnItemActivated scripts but am at a loss.
Could someone help walk me through the latter parts of the rigmarole?
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For example here's my whole OnItemActivated script: If you share what your OnItemActivated script already looks like, that could help us point you witch way to go.
Code so far.
Question. When we use the command "Execute script", What script? I don't understand what script or what it does? Anyway, Thanks again.
this script would look something like: You can add visuals and all that.
Add a bunch of SendMessageToPC(GetFirstPC(), "Debug message") at each step.
One right before 'if(sTag == "GOODBERRY_KIT")'
One right before 'ExecuteScript("if_goodberry", oPC);'
And one in the if_goodberry script. Of course make the messages unique.