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Durlag’s Tower “Queening” Causing Characters to Explode

grlndbrggsgrlndbrggs Member Posts: 14
When pawns get promoted during the chessboard fight they explode and are replaced by a newly formed queen. When this takes place in the vicinity of certain characters it results in their also being chunked/perma’d without taking any damage.

Not something I’d come across on prior runs, so I’d appreciate someone else’s take on this as well.

Can we assume that this is intended/expected behavior (proximity blasts etc. though in my case seemingly occurring to spellcasters just as they’ve cast)? Or is it some mechanical glitch that can be ignored?



  • AerakarAerakar Member Posts: 748
    Do all characters get chunked, or only low hit point characters (like spell casters)? Also, how much damage is being done by this blast?

  • sarevok57sarevok57 Member Posts: 5,775
    i think i have found the culprit

    the "change pawn into queen effect" has a range of 1, which if i'm not mistaken, that pretty much means anyone within a "dagger's attack distance" away from such a pawn will also be chunked, no saving throw, no magic resistance, do not pass go and do not collect 200 dollars

    my only assumption is that if the range was changed to 0, that "might" fix the problem, because there is an effect that specifies for it to change self

    for anyone curious the "effect" in question is;


  • ThunderburpThunderburp Member Posts: 29
    edited July 10
    It's caused by the trap AI, which will cast this single-target spell on the creature that LastTrigger-ed the trap. Before doing so, it'll check if the Entered("PAWN") condition is fulfilled.

    But that condition stays fulfilled for a short window of time, long enough for a creature other than a pawn to become the one that LastTrigger-ed the trap.

    The trap takes the full width of the chessboard so the non-pawn creature can be on the opposite side and still get chunked if it walked on the trap at exactly the wrong time =)

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