Summon Henchman Figurine
Zephirius
Member Posts: 419
I've want to make it so that when you use the figurine the summon will fight for you. As it is now, the script just summons a cockatrice with some fancy effects and that's it. How do I henchmanize my summon?
This is the scipt from OnActivateItem()
Thanks for any help.
This is the scipt from OnActivateItem()
object oUsed = GetItemActivated(); // The following section is for the Cracked Amulet // The amulet heals half the PCs damage when used. if (GetTag(oUsed) == "COCKATRICE_FIG_01") { // Get the PC, first. object oPC = GetItemActivator(); object oTarget; object oSpawn; location lTarget; oTarget = oPC; lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "cockatrice002", lTarget); effect eEffect = EffectVisualEffect(VFX_IMP_PDK_FINAL_STAND); ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oPC); } }
Thanks for any help.
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