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Death Tyrants do not make use of their dedicated animation

AndreaColomboAndreaColombo Member Posts: 5,525
edited August 2021 in Troubleshooting
In BGII:EE death tyrants are using the standard beholder animation (0x7F02) even though a dedicated death tyrant animation (0x7F46) exists.

Also note that while the size of the beholder and death tyrant animations is the same, the death tyrant's INI file has a smaller circle (ellipse) and personal space than the beholder INI, which I believe needs correcting:

Beholder:
[general]
animation_type=7000
move_scale=8
ellipse=32
color_blood=61
color_chunks=255
sound_freq=-1
personal_space=5
cast_frame=4

Death tyrant:
[general]
animation_type=7000
move_scale=8
ellipse=16
color_blood=61
color_chunks=255
sound_freq=-1
personal_space=3
cast_frame=4


...and while we're at it, this is how the INI [sounds] section should look like in order for both the beholder's and death tyrant's attack sounds to match their animations frame by frame:
      attack=~~
      attack_frame=~0~
      attack_slash=~bhold03~
      attack_slash_frame=~0~
      attack_backslash=~bhold03~
      attack_backslash_frame=~0~
      attack_jab=~bhold03~
      attack_jab_frame=~0~

(But you won't need to change the sound part manually if you take @skellytz up on his offer to donate his fixes from Infinity Sounds to Beamdog.)

Beamdog ticket BGCS-3460.
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