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Camera Obstructions causing zoom

Now that we have the graphics keyholing is it possible to prevent the camera autozooming whenever it hits an obstruction? Eg if you're in an indoor space and a wall comes in front of your character it tries to keep your character visible by abruptly zooming to the pc.

This was an issue that made nwn 2 unplayable in strategic view, I encounter it much less frequently in nwn 1 as the tile based design means it's rarer to have oversized obstructions, but it's a nuisance in city tilesets etc with tall buildings and currently the auto remove second story tiles isn't always ideal, removing the roofs in front of the player.

Comments

  • FelipefplFelipefpl Member, Translator (NDA) Posts: 128
    Indeed it's the most annoying problem before the pathfinding bugs. I wonder why beamdog chose to add shaders instead of fixing the long standing problems that always bothered the players.
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