New version of Sword Coast Stratagems (v34) now available
DavidW
Member Posts: 823
Sword Coast Stratagems is a collection of interconnected mini-mods for Baldur's Gate (on the BGT/BGTUTU/BGEE versions) and Baldur's Gate II. It is primarily a tactical and AI-enhancement mod: the idea is to make the game's combat more interesting, tactically challenging, and realistic by more effective use of, and choices of, creatures' abilities. It also contains a few rule tweaks and ease-of-use features.
Version 34 is largely a bug-fixing release: it fixes several issues (some critical) caused by the release of version 2.6 of BGEE/BG2EE, corrects a severe bug in mage AI accidentally introduced in v33.5, and solves 20-odd more minor issues. It also updates the Icewind Dale spells to IWDEE2.6, makes those spells available on non-Enhanced-edition versions of the game, adds a small new component for BG1 (Improved Carsa/Kahrk interaction), allows enemy spellcasters to use Icewind Dale spells even if the Spell Revisions mod is installed, and makes a few other minor AI and spellsystem tweaks.
Grab it direct herehttps://gibberlings3.net/files/file/914-sword-coast-stratagems/. You can also visit the extensive project pages, readme, or SCS forum for more information.
Version 34 is largely a bug-fixing release: it fixes several issues (some critical) caused by the release of version 2.6 of BGEE/BG2EE, corrects a severe bug in mage AI accidentally introduced in v33.5, and solves 20-odd more minor issues. It also updates the Icewind Dale spells to IWDEE2.6, makes those spells available on non-Enhanced-edition versions of the game, adds a small new component for BG1 (Improved Carsa/Kahrk interaction), allows enemy spellcasters to use Icewind Dale spells even if the Spell Revisions mod is installed, and makes a few other minor AI and spellsystem tweaks.
Grab it direct herehttps://gibberlings3.net/files/file/914-sword-coast-stratagems/. You can also visit the extensive project pages, readme, or SCS forum for more information.
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Comments
As far as I can say, it has to do whis the 7 new divine spells added. If I skip this component, the error won't appear as well.