Most power character
Neralim
Member Posts: 13
What is the most power character assuming character has 25 all stats naturally and best items available (E.G can include 2 rings of Gaxx if you want to) and max level? and please explain why as well
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As for the 25 stats thing ... I once time-looped a character, exporting and importing to play through BGEE collecting tomes a bunch of times and reach that level. Then I abandoned him because it wasn't fun.
I like to play through the with the same character over and over again until I get bored and since I'm starting fresh I thought that's perfect since I can do everything all-over again.
Tears of Bhaal Choices.
FEAR TEAR (the Nymph cloak)
Good: Immunity to +1 weapons or less
Evil: +2 CON
SELFISHNESS TEAR (sacrifice for companion)
Good: +10 resistance to magic, -1 DEX, -2 hp, -75000xp
Evil: +2 to your AC
GREED TEAR (the Blackrazor sword)
Good: +2 to all saving throws
Evil: +15 to HP
PRIDE TEAR (the dragon)
Good: +20% resistances to fire, cold and electricity
Evil: Gain 200,000 experience
WRATH TEAR (Sarevok)
Good: +1 to WIS and CHA
Evil: +2 to STR
BG 2: ToB
*********
+1 to all Stats, Machine of Lum the Mad
+1 to Primary Stat, Deck of Many Things (Watchers Keep)
these sort of things stack, so you can get 100 magic resistance as an example. I pretty much only play good play throughs so I don't get the evil benefits like human armour and +15 HP and +2 AC but I'm not bothered about that too much I only ever do those if I'm being silly but never on a main character.
What I was mainly looking for was what is the strongest character only doing good moral choices at the end when you can be immune to most things naturally and don't have to consider who is weak until the end as most people consider being strong at the very end pointless if you are useless up until that point but I don't.
And I know at that this point everything is extremely ridiculous but want to see what people think is the most ridiculous since your main concern will ending being damage since you will have so much defence.
If you guys have more questions about this please let me know as I'm very interested in seeing what people can come up with.
Still, that's enough. It's even entirely immune to dispel and breach effects, unlike other character's options. Hardiness can be breached, Armor of Faith can be dispelled and breached, but Defensive Stance isn't subject to either.
Then you add saving throws, magic resistance, and elemental resistance of "Yes"; there's not much left that can hurt you. Imprisonment, dragons with acid breath weapons, level drain. And you can prepare for the encounters in which those come up.
Fighter/clerics, paladins, and rangers can get pretty close to the dwarven defender by stacking Armor of Faith and Hardiness, but they're subject to dispel and breach. A cavalier is of particular note here, with their acid resistance shoring up one of the relative weak points.
dual class
Kensai Thief
25 27
best physical damage
(non-EE, as they get all druid spells as well)
dual class
ranger cleric
21 26
best version of cleric due to having all druid spells available as well
Sorcerer
31
best wizard spell caster over all
dual class
Kensai mage
21 22
very high and versatile damage, might be best over all class.
1st edit, update
removed
dual class
Necromancers cleric
22 23
best wizard spell caster for damage from single spell and able to give support if needed
removed as it is so much worse then all the other characters
One of the key facts is how the game engine separates spell casting from attacking, so both things can be squeezed into the same round, unlike how it would work in PnP or a turn-based version of D&D. Can't always be taken advantage of due to some casting times, but still, it's an important fact. Add to this that wizard spells are much better than cleric or druid and there you go. Add on top of this the wide list of immunities that the berserk state grants you -- immunities to some of the nastiest things the game can throw at you, and there you go. It's much better than Kensai/mage imo and has the added benefit of being stronger pre dual as well.
Other similar variants on this are also quite strong. Fighter/mage/thief multi, especially if you're soloing. Swashbuckler - Mage dual. And of course even Fighter/Cleric or Fighter/Druid combos are strong.
edit
just want to point out as well, we will have 100 magic resistance which I believe will make us immune to the rest the effects that is granted by enrage
2nd edit
berserker 9 is better then 12, I thought it was a level 7 spell that was given up but it is a level 8 spell and that is not worth it
I will be doing one for weapons.
Armor
Amulets
Amulet of Power (Immunity to Level Drain and -1 Spell casting speed)
Armor’s
Robe of Vecna (Decrease casting time by 4)
Silver Dragon Scale (Movement rate: +3 and Heals wearer 2 HP each time damage is taken)
Boots
Gargoyle Boots (can cast Stoneskin twice per day anmd immunity to backstab)
Gauntlets
Gauntlets of Extraordinary (Extra 1/2 attack per round)
Cloaks
Improved Cloak of Protection +2 (Can cast level 20 Improved Haste and Improved Invisibility once per rest)
Belts
Cloverleaf (+1 luck)
Helmets
Circlet of Netheril (additional 7th and 8th additional 7th and 8th and Protects against critical hits in non-EE)
Vhailor's Helm (Protects against critical hits and Simulacrum once per day)
Rings
Ring of Gaxx (Immune to Poison, Immune to disease and Regenerate 1 HP / 3s)
Shields
No shield worth using
1st edit, update
*Item changes
Armor’s
removed Human Flesh +5
added Silver Dragon Scale
Boots
removed Boots of Avoidance
added Cloverleaf
Cloaks
removed Cloak of Mirroring (i dont think it does anything for someone who Immune to most spells)
Helmets
removed Helm of Balduran
added Vhailor's Helm
Shields
removed Shield of the Order +4
*Also added notes for items and what is the benefit of the item
*all characters mentioned as "best" can all use these items. I will also go over items with more then one choice and what I would recommend.
Kensai Thief;
can use Silver Dragon Scale even if good due to "use any item" very nice for the extra moment speed
Vhailor's Helm for the Simulacrum
ranger cleric
Robe of Vecna, for the cast speed
Vhailor's Helm for the Simulacrum
Sorcerer
Robe of Vecna for the cast speed
Circlet of Netheril for spell slots
Kensai mage
Robe of Vecna for the cast speed
Circlet of Netheril for spell slots
We can take it a step further and also have 25 all stats with out items. We have a character with caped AC, MR, HP, fire/cold/electric, slashing damage resistance, AC, thAC0 and Immunity to +1 weapons or less all with out wearing any items, if we want to do that, on any class or character.
You can do that, but doing so changes the nature of this sort of discussion. Some of the items you've listed above as "best" would be useless or sub-optimal for such a character.
Exactly, I assumed you were placing several of those items on the list at least partially due to them giving MR.
And of course, you can have a discussion under those circumstances (playing the game repeatedly to stack boni), but for me it is essentially the same as using the console to make the same changes, so it's not something I'd be interested to take part in.
In IWD you can get better 29/30 dual-class and 30/30(/30) multi-class characters. ? However, threre is no HLA in IWD. ?
I have also up dated the armour list and have given a short explanation on why those items.
"but for me it is essentially the same as using the console to make the same changes, so it's not something I'd be interested to take part in." Fair enough.
Armor
Amulets
Amulet of Power
Armor’s
Robe of Vecna
Silver Dragon Scale
Boots
Gargoyle Boots
Gauntlets
Gauntlets of Extraordinary
Cloaks
Improved Cloak of Protection +2
Belts
Belt of Inertial Barrier
Helmets
Circlet of Netheril
Vhailor's Helm
Rings
Ring of Gaxx
Shields
none worth using
Weapon
Black Blade of Disaster + Shadow Thief Dagger for Sorcerer
Black Blade of Disaster + Shadow Thief Dagger Kensai mage
2 x Flail of Ages +5 for ranger cleric and Kensai Thief
Side note, best weapon is Black Blade of Disaster and Scarlet Ninja-To for the Kensai Thief but could be annoying to use Black Blade of Disaster scrolls and that is why did not mention.
Black Blade of Disaster and Scarlet Ninja-To might be the very best dual wilding combo maybe? or maybe using a Black Blade of Disaster and a Flail of Ages +5???
NPC-only items got an update with the EE; most of them are truly restricted to the NPC with no loopholes, while UAI opens up a few. They still tend to have overly restrictive class/alignment/stat requirements as well.
Mechanically, some of them are listed in item_use.2da and others have a "Restrict Item" ability tied to the actor's script name. The former has no loopholes, while UAI bypasses the latter.
Thank you so much for helping and correcting information @jmerry ^^