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How to get "full" attack bonus?

I'm trying to get a monsters AB (attack bonus) after weapon enhancements, feats and buffs are applied.

This returns the base attack:
int nAB = GetBaseAttackBonus(oMonster);

Say their base is 10. But say they have a +2 long sword and bless (+1 attack). Their "real" (effective?) attack bonus is 13 (maybe 14 is they have Weapon Focus feat). But the function above reports only 10.

How do I get the full AB without calculating it myself?


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