RandomWalk() & ActionSpeakString
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I can't get my cat to Random walk and speak it's string simultaneously without it screwing up the ActionSpeakString()
Basically, the string won't play while the cat RandomWalks()
Was supposed to go in the scripting section, oh well...
Basically, the string won't play while the cat RandomWalks()
f (GetIsBusyWithAnimation(OBJECT_SELF)) AssignCommand(OBJECT_SELF, ActionSpeakString("Meow, Kill me now!"));
Was supposed to go in the scripting section, oh well...
Post edited by JuliusBorisov on
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