'Hak is missing' when log in, but it's false.
Blackwoods
Member Posts: 7
A friend of mine created a module with some custom hak.
I download all the Hak, tlk and override (yes, they're all, we checked twice).
He put the module online ( 'create new online game' ) and when I try lo log in, the game tells me:
'unable to load the module
hak file required is not present'
Anyone Knows the problem and how to fix it?
The hak was taken from nwnvault
My operative system is Windows 10.
I download all the Hak, tlk and override (yes, they're all, we checked twice).
He put the module online ( 'create new online game' ) and when I try lo log in, the game tells me:
'unable to load the module
hak file required is not present'
Anyone Knows the problem and how to fix it?
The hak was taken from nwnvault
My operative system is Windows 10.
0
Comments
Have your friend check their Custom Content list in the toolset for that specific module. They may have missed telling you of a hak that is required you have not downloaded yet.
Some old modules require CEP 1.x, which is a different file package compared to CEP 2.x. So if you have CEP 2.x, and it requires CEP 1.x, you will need to download CEP 1.x version as well.
Have your friend send you the module file. Load it up in the toolset and it will generate a list of missing haks on the popup screen when it is unable to load the module.
TR
*** ValidateGFFResource sent by user.
but nothing about hak!
Is just impossible to log in in the server
No, it's been this way all the time.
This error is given either if i put it online or if my friend do it.
Nothing is missing unfortunatly. I really don't know what to do and why we have this problem.
Just a couple of areas to delete, very lucky!
Thanks you all for the help