Using Time Stop to Cast Maze doesn't work
Zorro1267
Member Posts: 1
In fact I think Maze in general is buggy.
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Any spell that uses a projectile to deliver its effect won't do so until the Time Stop ends; the projectile needs time to travel. And despite it's "touch" range, Maze uses a projectile.
Which, now that I think about it, feels like a bug. Other single-target touch-range spells don't use projectiles, after all.