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Spawning items via the console in OC

StummvonBordwehrStummvonBordwehr Member, Mobile Tester Posts: 1,354
I finally managed to get the console working for my game on iOS. Surprisingly easy it seemed.

I have managed to get many commands working, but I cant seem to spawn items.

I tried using this command:
##dm_spawnitem (item code)

And using (item codes) from this source:
https://gamefaqs.gamespot.com/pc/188666-neverwinter-nights/faqs/24467

For instance a kama +1 would be:
##dm_spawnitem nw_wspka001

Am I using the correct item codes or am I missing something?

Comments

  • ProlericProleric Member Posts: 1,281
    The code for kama+1 is nw_wspmka002, as it happens, but what you wrote should spawn a regular kama.

    Did you enable the console first with ##DebugMode 1?

    Before issuing dm_spawnitem, position the cursor on the ground near the PC, at a walkable location, so that the item has somewhere to spawn.
  • StummvonBordwehrStummvonBordwehr Member, Mobile Tester Posts: 1,354
    Hi @Proleric
    Thanks. The cursor positionering sounds plausible - on an iPad its not that easy, but I shall see what I can do
  • meybroder1meybroder1 Member Posts: 10
    edited August 2022
    Search for the wiki. Anything listed with an item number can be spawned in, including weapons that aren’t available in-game (crossbow, Pictish javelin, etc) Not sure if this includes prefab buildings, since those are part of the actual mesh. And if you can spawn them in, then you may run into clipping issues because it’s not part of the mesh.

    https://1921681001.id/ , https://19216811.cam/
    Post edited by meybroder1 on
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