Near infinity: editing kit's disadvantage effects
mr_planescapist
Member Posts: 19
Not exactly an expert nor a newbie at this but...
I am trying to edit/change some of the Song and Silence mod's kits parameters with Near infinity.
Particularly how do you change/remove negative/disadvantages effects such as restricting certain schools of magic? I cannot find these in the kit's override 2DA file nor the SPL files...
I just want to change a <cannot use xxx school of magic> to a different school (for the Luring Piper's kit : Cannot learn mage spells from the schools of Conjuration, Invocation or Transmutation--->want to change Conjuration to Necromancy...).
Love that Kit by the way, super fun
I am trying to edit/change some of the Song and Silence mod's kits parameters with Near infinity.
Particularly how do you change/remove negative/disadvantages effects such as restricting certain schools of magic? I cannot find these in the kit's override 2DA file nor the SPL files...
I just want to change a <cannot use xxx school of magic> to a different school (for the Luring Piper's kit : Cannot learn mage spells from the schools of Conjuration, Invocation or Transmutation--->want to change Conjuration to Necromancy...).
Love that Kit by the way, super fun
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Comments
How do you now which kit excludes stuff with which flag? That's in the kit files - specifically, the column in KITLIST.2DA labeled "UNUSABLE".
Great! Got it. Changed the kit's UNUSABLE code from 0x00000340 to 0x00000300 to get Alteration spells back (Bards really need to have Tenser's transformation...) . Now the kit is just restricted to Conjuration and Invocation schools.