Bug report: Pathfinding does not work when clicking through walls if the area is far away.
Victorixxx
Member Posts: 20
Pathfinding does not work when clicking through walls if the area is far away. Beamdog has often been told that it took 2 years to improve the pathfinding code. However, today in game version 1.86.8193.34.1, we have the following, that being behind any nonwalk or obscuring obstacle, the character stops looking for a path when the player tries to click into the neighboring area, if it is far away. However, if there is an object lying there and the player clicks on it, then pathfinding works fine.
In the screenshot, the blue arrow shows the place where the player clicks and nothing happens, the pathfinding does not work. The red arrow shows the item, if you click on it, the pathfinding will work and lead the player directly to the item, wherever he is far away. The map shows the route.
Developers please pay attention to this problem of the main game!
In the screenshot, the blue arrow shows the place where the player clicks and nothing happens, the pathfinding does not work. The red arrow shows the item, if you click on it, the pathfinding will work and lead the player directly to the item, wherever he is far away. The map shows the route.
Developers please pay attention to this problem of the main game!
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