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Ashatiel's CRE sprite in vanilla SoD

AndreaColomboAndreaColombo Member Posts: 5,525
Could someone with a vanilla SoD installation tell me what the sprite assigned to Ashatiel (BDASHATI.CRE) is?

Comments

  • BubbBubb Member Posts: 1,000
    FIGHTER_FEMALE_ELF - 0x6111
  • AndreaColomboAndreaColombo Member Posts: 5,525
    edited May 2022
    Thank you, @Bubb .

    Do you know what it is that makes her display wings? I thought it would be the 1PP attachable wings, but Ashatiel’s CRE does not appear to have them equipped as an item.

    I usually play with restored BG1 sprites and I’m trying to understand why wings don’t display with them.
  • AndreaColomboAndreaColombo Member Posts: 5,525
    It's BDERINYE.ITM.

    I still need to understand why it doesn't display on BG1 sprites though. @Bubb perhaps you could take a peek at the code to see what's what?
  • BubbBubb Member Posts: 1,000
    The wings are coded as a helmet animation. For BG2 sprites the resref it pulls from starts with (animation INI height_code_helmet) + (equipped helmet animation code).

    The only BAM range that has the wings is WQMZW(...), which correlates to the following animations:
    5001 - CLERIC_MALE_ELF_LOW
    5011 - CLERIC_FEMALE_ELF_LOW
    5101 - FIGHTER_MALE_ELF_LOW
    5111 - FIGHTER_FEMALE_ELF_LOW
    5201 - MAGE_MALE_ELF_LOW
    5211 - MAGE_FEMALE_ELF_LOW
    5301 - THIEF_MALE_ELF_LOW
    5311 - THIEF_FEMALE_ELF_LOW
    6001 - CLERIC_MALE_ELF
    6011 - CLERIC_FEMALE_ELF
    6101 - FIGHTER_MALE_ELF
    6111 - FIGHTER_FEMALE_ELF
    6201 - MAGE_MALE_ELF
    6211 - MAGE_FEMALE_ELF
    6301 - THIEF_MALE_ELF
    6311 - THIEF_FEMALE_ELF
    

    You might be able to copy the wing BAMs over to the BG1 ranges to make it show up for them, but they might be out of alignment.
  • AndreaColomboAndreaColombo Member Posts: 5,525
    It is possible that it won’t work because BG1 sprites won’t accept that particular helmet animation code. I’ll see what I can do but chances are it won’t be feasible as is. Thanks for looking into it.
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