Cat's luck bonus in ToB
golingarf
Member Posts: 157
I read on the wiki (here:https://baldursgate.fandom.com/wiki/Find_Familiar ) that the cat familiar gains +5 luck in ToB, which would almost make it viable to let out of the backpack sometimes. However, in an EE install, poking around FAMCAT25.CRE I cannot find anything that would suggest this is true. Does anyone know if the cat really gets that luck bonus?
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OHHPHREY (Phreya) +50. Recurring annoyance in Hexxat's ToB quest, until the game finally lets you kill her.
BADLUCK (Jariel) +20. A testing NPC, left in the files but not used.
RIBALD (Ribald) +20. Very important shopkeeper.
SHTH01, SHTH11 (Hanz) +20. Extortion specialist from the player thief guild and an encounter at the city gates.
SHTH02 (Goshan) +20. OK, everyone from the player thief guild has this huge luck bonus.
SHTH03 (Kretor) +20.
SHTH04 (Morsa) +20.
SHTH05 (Joster) +20.
SHTH06 (Varia) +20.
SHTHASS1 (Ama) +20. Including the ones you have to fight.
SHTHASS2 (Shadow Thief) +20.
SHTHASS3 (Thief) +20.
SHTHDR01 (Brannel) +20.
SHTHLT01 (Jariel) +20.
SHTHLT02 (Lathan) +20.
SHTHSTOR (Rattell) +20.
SEVPAT05 (Brennan Risling) +10. Thief in Mencar Pebblecrusher's group, tries to run away when things go bad.
FAMCAT25 (Cat) +5. ToB cat familiar.
SARVIE01, VIEKANG (Viekang) +5. Guy who needs more fear in his life.
OHB2PHAR (Phaere) +4. From the unused sixth BP2 tier, cloned from Sendai.
SENDAI (Sendai) +4. ToB boss, but only the real one.
CHALDT01, CHALIN01 (<CHARNAME>) +3. The aspects of yourself from the third pocket plane challenge.
CHANG01, CHANG02 (Angelo) +3. Angelo from the second pocket plane challenges.
CHGOOD08 (Aran Linvail) +3. Boss from the pocket plane challenge.
AMSMUG02 (Smuggler) +1. Not the one with the shop.
ARAN, ARAN02, PPARAN2 (Aran Linvail) +1. Both friendly and hostile versions in the SoA campaign.
BODHI, BODHI2, BODHIAMB, C6BODHI, CHEVIL08, CUBODHI, DRBOD (Bodhi) +1. Almost all versions of her.
BRUS, BRUS2, BRUS3 (Brus) +1. Shadow Thief kid messenger.
CHALTROL, TROLGI01, TROLGI02, TROLENS (Giant Troll) +1. Various versions of giant trolls.
CUSHAD1, CUSHAD2, CUSHAD3, CUSHAD4, CUSHAD5, CUSHAD6 (Shadow Thief) +1. Cutscene shadow thieves.
GAELAN, GAELAN2 (Gaelan Bayle) +1. Shadow Thief representative.
HARPASS1 (Lucette) +1. Assassin who kills Xzar, and then attacks you if your reputation is very low.
HGTRL01, HGTRL02 (Fire Troll) +1. Fought in the fire giant lair.
KPDEAD01 (Servant) +1. Not used, as far as I can tell.
KPGLAI01 (Glaicus) +1. Head servant in the keep. Charm him, dispel him, or fight him.
OHBLNGNS (Lounge Noser) +1.
OHBNOS01, OHBNOS02, OHBNOS03, OHBNOS04, OHBNOS05, OHBNOSHU (Noser) +1. Servants in Black Pits 2.
OHHDRAGO (Dragomir the Red) +1. Fought in Hexxat's first quest.
PPSHAD01 (Shadow Thief). Victim of Irenicus in the asylum.
RENAL (Renal Bloodscalp) +1. Shadow Thief manager.
REPTHF1 (Shadow Thief) +1. From an unused low-rep encounter script.
RYLOCK (Rylock) +1. Harper representative in the docks.
STASS1 (Shadow Thief) +1. Just a generic thief in the aboveground headquarters.
No creatures naturally have negative luck. You need something like fatigue or intoxication for that to come up.