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Noob Question: Action List Overflow NW_TAG_CHILD

Hi all,

I've got DebugMode on, and it's reporting a never-ending stream of two "Action List Overflow [ref] Tag:NW_CHILD_TARGET".

Any ideas on how that can be stopped? It's not affecting play, as such, but it's a pain in the ass.

It started a fair way into the game. Port Llast, three naughty werewolf boys down and now clearing caves of goblinoids.

TIA!

Comments

  • ProlericProleric Member Posts: 1,316
    Discussed here.

    Wish there was a simpler solution.
  • TwobladesTwoblades Member Posts: 2
    Blimey, yeah, that's a bit convoluted! But thank you, both for the link and the notes therein.

    Been playing this evening. The NW_TAG_CHILD spam comes and goes. So I've got used to switching DebugMode off and only back on when needed. Onwards!

    Thanks again, Proleric.
  • MelkiorMelkior Member Posts: 204
    I posted an update to that thread with what I believe is a fix for the problem.
    In short, the heartbeat script needs to first check the current action and should exit if the creature is already sitting instead of blindly queueing up another "sit" action regardless.
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