Test to see if campaign object exists without creating it? (Supposed to be in Scripting discussion)
NeverwinterWights Member Posts: 328
edited August 2022 in Neverwinter Nights
I might be overthinking this, but I can't seem to find a function to just check if a campaign object exists in a specified campaign database without actually creating the object. RetrieveCampaignObject(); seems to HAVE to create the object somewhere even if you don't actually want to create it yet. And there is no simple GetCampaignObject(); check.