Game gets slower after changing areas
![Script_Wrecked](https://forums.beamdog.com/applications/dashboard/design/images/defaulticon.png)
Playing on a Persistent World, which uses nwsync for their custom content, the game gets slower and slower until it becomes unplayable after changing multiple areas.
Is this common, or just me?
~Script Wrecked
Is this common, or just me?
~Script Wrecked
0