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IWD EE, "max HP on level up" did't take effect?

the option: "max HP on level up" did't take effect, I keep this option on, but may character still in badly wound state when level up

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  • inethineth Member Posts: 665
    edited September 30
    That option doesn't mean that characters get healed when leveling up.

    It means that when the game decides how much a character's maximum HP should increase as a result of a level-up, it doesn't "roll the dice" like AD&D specifies, but instead simply assumes the best dice roll.

    For example, a Fighter with 18 constitution leveling up from level 1 to level 2, would normally get his max HP increased by 1d10+4. In other words, the number would be randomly chosen between 5 and 14. But if the "max HP on level up" option is turned on, the game would just choose 14.
  • SilentSwordSilentSword Member Posts: 5
    ineth wrote: »
    That option doesn't mean that characters get healed when leveling up.

    It means that when the game decides how much a character's maximum HP should increase as a result of a level-up, it doesn't "roll the dice" like AD&D specifies, but instead simply assumes the best dice roll.

    For example, a Fighter with 18 constitution leveling up from level 1 to level 2, would normally get his max HP increased by 1d10+4. In other words, the number would be randomly chosen between 5 and 14. But if the "max HP on level up" option is turned on, the game would just choose 14.

    Got it, thank you for your reply
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