[QUESTION] Weidu SAY 0xDE
Greener
Member Posts: 430
Good evening,
I'm trying to create an item (tome) that when read will grant the reader 25,000 experience points. I have modelled it after the tome of leadership and influence replacing the charisma bonus with an XP bonus. I'm struggling to edit the effect Display String (139), I would like it to say '<CHARNAME> has gained 25,000 Experience.' Currently it returns 'no such index' I have attached the files for review, any assistance would be appreciated.
I'm trying to create an item (tome) that when read will grant the reader 25,000 experience points. I have modelled it after the tome of leadership and influence replacing the charisma bonus with an XP bonus. I'm struggling to edit the effect Display String (139), I would like it to say '<CHARNAME> has gained 25,000 Experience.' Currently it returns 'no such index' I have attached the files for review, any assistance would be appreciated.
BEGIN ~Tome~ ACTION_IF GAME_IS ~bgee~ THEN BEGIN ACTION_IF FILE_EXISTS_IN_GAME ~enginest.2da~ BEGIN ////////////////////////////////////// ITEMS /////////////////////////////////////// COPY ~Tome/Items/WA3BOOK.ITM~ ~override~ SAY NAME1 ~Book~ SAY NAME2 ~Tome of Experience~ SAY DESC ~Studying this tome teaches the reader skills and techniques never imagined possible. As if this isn't enough, the reader also gains 25,000 experience points. Unfortunately, the tome is consumed after a single use. STATISTICS: Experience: Raised by 25,000 points permanently Special: The book is consumed upon use Usage: Place into quick item slot Weight: 5~ SAY 0xDE ~<CHARNAME> has gained 25,000 Experience.~ END END
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Comments
This item also doesn't have an unidentified description but that's a much easier thing to fix.
Let me know if you have any questions about the code.