importing custom scripts for the iPad (specifically Uscripts)
Canley
Member Posts: 3
Heya,
I've been hunting around looking for instructions on importing custom scripts to BGEE on an iPad. Specifically, I want to use UScripts.
Is this possible?
I don't own BGEE on PC (I do have the original BG CDs somewhere... but that's no help.)
Gratefully,
Canley
I've been hunting around looking for instructions on importing custom scripts to BGEE on an iPad. Specifically, I want to use UScripts.
Is this possible?
I don't own BGEE on PC (I do have the original BG CDs somewhere... but that's no help.)
Gratefully,
Canley
0
Comments
https://forums.beamdog.com/discussion/66644/how-to-install-mods-on-ios-devices-no-jailbreak
I followed the instructions using iMazing to download and unpack the ipa as per the linked guide.
I copied the uScript files into the ipa's scripts folder. Then I zipped that folder and called it scripts.bg1data.
and emailed it to myself. iPad mail recognised it as a BG1 file and opened it ok as described in the guide.
That process worked. uScripts are now available on my ipad.
In the end, just used the scripts folder rather than the override folder.
Thanks heaps,
Canley
All credit to Luke (Luke93) for procuring a solution to the situation.