[MOD] [UI] Book Of Torment: skins.
bzm
Member Posts: 45
Primarily, this modification was created as a test and in response to the question/need: a side dialogue box.
New version adds slider that allows to change dialogue box skins/inventory screens.
Keep in mind that this is still work in progress.
Screenshots: https://imgur.com/a/l4RrLcZ
Install notes:
Since v1.50 Weidu is required to install. More in readme.
How to set skins after install: Go to the graphics options in the game.
New version adds slider that allows to change dialogue box skins/inventory screens.
Keep in mind that this is still work in progress.
Screenshots: https://imgur.com/a/l4RrLcZ

Install notes:
Since v1.50 Weidu is required to install. More in readme.
How to set skins after install: Go to the graphics options in the game.
Post edited by bzm on
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Folder is from 2023, and the file is latest (v1.45), but nexus is also fine
(I'll add link in first post).
v1.50 landed on github
Since this option increases the weight of the Baldur.lua configuration file with strings, it is uncertain whether and how it will affect the game; so it is experimental and optional.
As for slim down conf file: the simplest way is to delete Baldur.lua file, game creates it again, but keep in mind that all set options will back to default.
If you want slim down conf file by yourself: open Baldur.Lua (in my documents), then delete every entry starting with:
SetPrivateProfileString('Graphics','Dlg Responses Color','1')
SetPrivateProfileString('Dlg Color String','