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"Mod": Remove HLAs from the Game

BaptorBaptor Member Posts: 342
A number of years ago this thread really piqued my interest. I found a solution to @Ballad 's problem* and I wanted to share that in case they (or anyone) wanted it.

Frankly, I despise HLAs and much prefer IWD's approach of letting you get high level without them. I could explain why I hate them but that's not really the scope of this post.

I reached out to the ever generous (and genius) @argent77 who graciously pointed me to the lunumab.2da file which controls HLAs and suggested setting the level requirements to 99. It was very simple to edit in Near Infinity. You can go in there and set HLAs to start at any level you like - lower or higher. I set them all to 99 which basically removes them from the game*.

For those who are interested in removing HLAs but not inclined to use NI, I have included the 2da file. All you have to do is drop it into your override. Enjoy!

*The caveat here is that it only removes them from the player's side. I do not play with SCS but my understanding is that many enemies use HLAs in that mod so if you put in my fix only your characters will not gain HLAs. The bad guys would still have them. Additionally, characters you have that already have HLAs will keep the ones they already have - they just won't gain more.
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