What do you consider cheating or abusing game mechanics?
Delial_ Member Posts: 3
So I have this nerdy problem. I am playing with my friends bg2ee multiplayer on above core rules difficulty. We had this discussion recently, when fighting Firkragg, we casted some Lower Resistance/Pierce Magic on him before fight even started, which ofcourse made it much more easier to beat the beast. But isn't that a cheap trick? Similary, I feel like attacking not hostile enemies, which will turn hostile after dialog is also cheat. Sorry for sounding chaotic, but I think you understand my problem. What are your opinions?
Now, preparing the field with a bunch of traps, that go off as soon as the dragon goes hostile - that's abusive. I'll still set trap ambushes like that in some places, because I'm the kind of player that likes fighter/thieves and dirty tricks.
Wow! I've just tested this in single player and yep, they go hostile - it makes perfect sense, but I shit you not it didn't work this way in multiplayer. Interesting.
I'm not sure what happens exactly, but it's like the game doesn't always consider (at least custom) chars controlled by "player 2" to be an actor like the host, and then you can get weird stuff like this.