Problem EE Keeper changing weapon proficiencies no effect
![olegbenloleg](https://forums.beamdog.com/applications/dashboard/design/images/defaulticon.png)
Hi, I tried to give Yoshimo and Minsc some extra points in weapon proficiencies, With Yoshimo it worked just fine. I gave him +3 in Short Bows and his THAC0 changed correspondingly.
When I tried to change Mins ability in Two-Handed Swords* from +1 to +3 this should have changed his damage roll. But strange enough not only the +3 wasn't applied I now had zero proficiency in my damage calculation so that I made less damage with my +3 than with the +1 before. In my character sheet it says correctly Two-Handed Swords: +3* but effect 0.
Any ideas welcome.
*P.S. I mean Two-handed weapon style
When I tried to change Mins ability in Two-Handed Swords* from +1 to +3 this should have changed his damage roll. But strange enough not only the +3 wasn't applied I now had zero proficiency in my damage calculation so that I made less damage with my +3 than with the +1 before. In my character sheet it says correctly Two-Handed Swords: +3* but effect 0.
Any ideas welcome.
*P.S. I mean Two-handed weapon style
Post edited by olegbenloleg on
0
Comments
In truth, what you've done is give them illegal weapon proficiencies.. for some reason the bounty hunter kit will allow this, where as the unkitted ranger class will not. Why it's like this i can not say, i'm not even sure my assumption is correct but it seems to compute in my head.. the infinity engine is weird like that.
If you set Minsc to 2 points of proficiency it will probably work just fine.
More likely, you just weren't targeting the right proficiency. All versions of Minsc - even the level 1 version in BG1 - start with two dots in two-handed swords, not one.
" All versions of Minsc - even the level 1 version in BG1 - start with two dots in two-handed swords, not one."
That is correct. I actually meant the Two-weapon fighting style that doesn't change your THAC0 but your damage roll.
When I change that to +2 or +3 it shows correctly in the character sheet but no bonus in the damage and even the old +1 bonus from the one point in Two weapon proficiency he originally had is lost.
I tried distracting other proficiency points because I thought I hit some hidden max point level but to no avail.
Two-handed style would increase your damage when wielding a two-handed melee weapon. One dot gives you +1 damage, twice as many critical hits, and a two-point speed improvement. The second dot doubles that speed improvement, without changing any of the other numbers. There is no third dot. Minsc starts with nothing in this style. And this is what you didn't take.
In either case, weapon styles have no effect unless you're wielding exactly that combination in your two hands. Between weapon/shield style, single-weapon style, two-weapon style, and two-handed style, exactly one of them will apply at any given time when you're fighting in melee.
1: What I really meant was Two-handed style.
2: But it's still strange that Minsc looses that +1 damage when I give him more than one point in this style.
3: I know
Thanks very much for your patience and competence.