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UnyieldingEffect()

Just wondering if anyone knows whether or not unyielding effects will stay on the PC through PW server resets.

Comments

  • TerrorbleTerrorble Member Posts: 179
    I'm not familiar with this function or effect type. Where does that come from?

    I would guess that no effects remain across server resets: seeing that even supernatural and extraordinary effects have to be re-applied.
  • ProlericProleric Member Posts: 1,316
    UnyieldingEffect was recently added to the Development build 8193.35-36 but the documentation doesn't explain what it does.
  • NeverwinterWightsNeverwinterWights Member Posts: 339
    edited April 2023
    It does say it persists through death. It also says that the only way to remove them is with RemoveEffect. Yeah just not sure how/if it saves in a different way than the other similar effects like supernatural. Was hoping it was a way to not have to worry about re-applying them.
  • DazDaz Member Posts: 127
    It does not persist through server resets.
  • NeverwinterWightsNeverwinterWights Member Posts: 339
    Daz wrote: »
    It does not persist through server resets.

    Darn. Thank you for the info.
  • MelkiorMelkior Member Posts: 204
    One way to make an effect seemingly persist through resets is to modify the script which applies the effect so that it leaves a variable on an undroppable object in the player's inventory, then use the OnClientEnter script to check for that variable and have the script re-apply the effect. If the effect is ever removed, then whatever script removes it needs to also remove the variable so that the effect does not get re-applied on enter.
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