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More detailed audio options for NWN EE

It would be good to have a feature in an upcoming update, that included more detailed options for audio control.

One such idea might be to have a togglebox for Battle Music. Not sure how it is for everyone else, but after years of playing NWN, it does become tiresome listening to the music flare up every time the PC goes in on the attack. These days, sometimes I'm just completely turning down the music to 0.05, but the problem with that , is that there is so much fantastic day/night music that I end up missing out on.

Perhaps if there was such a checkbox, the usual ambient BGM would keep playing if there is a battle.

Comments

  • ProlericProleric Member Posts: 1,316
  • Allanon81Allanon81 Member Posts: 351
    @Proleric Didnt know you could do that. Nice 😊
  • nwfan87nwfan87 Member Posts: 100
    @Proleric Thank you for this! A lot of it comes down to what the Module Author decides for their sound.
  • ProlericProleric Member Posts: 1,316
    True, but since EE allows a script to cycle through all areas, it's not difficult to change all instances of music X to music Y in whatever module you're currently playing.
  • nwfan87nwfan87 Member Posts: 100
    @Proleric Ah interesting. Can you still access the official modules on NWN EE to make this change? Only even been able to find the directories on pre EE versions.
  • ProlericProleric Member Posts: 1,316
    edited April 2023
    You can, but a much easier way is to write the script in a new module, put the .ncs in override, then run it whenever you start or load any other SP game that needs fixing (Ctrl-Shift-f12 or dm_runscript). Once fixed, that game will stay fixed when saved and reloaded.
  • nwfan87nwfan87 Member Posts: 100
    @Proleric Now there's a professional! Made the script in the Toolset, used NWN Packer V2.0 to extract the .ncs and nss. from .erf, into override, ran the script via debug RunScript and worked perfectly.

    I uploaded the results of it to the NWN Vault so the community will be able to benefit from this, your credit included. Thanks Proleric! :)
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