BG2 - Delaying possession of (what I think are) overpowered items
elminster
Member, Developer Posts: 16,317
I was also thinking maybe that delaying possession of some items that you can get early in the game might be an idea (like the ring of charisma and the glasses of identification), or at least delaying being able to get possession of them until much later than you'd normally be able to get them. These items don't effect combat, just other aspects of the game that some classes instinctually are made for (I'm looking at you - Mr/Mrs. Bard). As we all know, at least for BG2, the ring of charisma makes putting anything to charisma pretty pointless for the characters who don't already have to. Not only is the bards role diminished by that item, but by the fact that you can pick up the glasses of identification early on from the Adventurer's Mart makes having high lore much less useful.
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I always liked this ring... don't ask me why. (and No I dont have minimum charisma in my character!)
I don't really have an idea for glasses of identifity. It's a troublesome.
But I must admit that I'm more concerned for such items that Deidre and Joluv are selling. Some of them are definitely overpowered, and are avalible early in the game.
Well, you could identify items with a merchant or at a temple too. Though you could argue that that's not fun either.
Yeah true. But you know it could be fun if items were so hard to identify without a bard that newbs would resort to using items without identifying and would sometimes end up putting on cursed items by accident. Not that I would want identify spell to be removed but doing so and getting rid of the glasses would certainly make bards more useful. Because as it is even if there wasn't any glasses of identification it wouldn't make me want to pick up a bard in my team.
As for the Glasses of Identification...
Proposal:
Instead of letting the user cast Identify 1/day, turn the glasses into a helm-slot item usable by anyone, which adds a flat bonus to the wearer's Lore. Again, it allows a bard to gain a tangible benefit from wearing the item, and it gives anyone else a usable bonus without precluding the need for a high-lore character.
And as a side note, Jan's spectroscopes should probably also grant a Lore bonus.
I like these suggestions.