New Resolutions for the GUI
Darkcloud
Member Posts: 302
The GUI the game ships with is made with a quite low resolution as a base. Now I see how it would be way to much work to make one fitting for all resolutions but at least one made with 720p and one with 1080p as 2 very common resolutions would be a very nice thing to make the UI less blurry.
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Although I just saw it demonstrated how easily these elements can be reskinned: http://forum.baldursgate.com/discussion/8806/someone-at-shs-just-posted-an-ui-mod-old-bg1-gui-which-is-not-so-blurry-yeehaa
Which means, basically, a new GUI skin can (potentially) be made for any resolution.
"Baldur's Gate: Enhanced Edition features an updated and improved interface that has native support for high resolution and widescreen displays"
But when I installed it, the UI is all low res and washed out. I really think they need to reskin the UI for higher res (I use a 1080p display) and hopefully do another pass over the ugly sprites and their ugly dithering.
My GUI surely isn't washed out or blurry and it certainly isn't low res.
Many doesn't have this issue, so it can't just be the scaling in and of itself.
Why is it blurry on your machine and sharp on mine?
Well, I can't play on more than 720P and it looks good, but I'm glad those who have issues have options via modding at least.
Taking a 720P Gui and upscale is the wrong way how to do stuff like that, sorry Devs
The font size should be freely selectable. For me the size is perfect as long as I'm close to the screen.
Yeah I can imagine that. Especially considering the UI was build around 1024x768 which is the resoltuion the game runs by default in windowed mode.
One more reason why there should be a 1920x1080 GUI which should be instead downscaled... The only right direction to go. But upscaling such a low Quality Version.... That is beyond Words....