Unable to paint triggers
Ilderia
Member Posts: 4
I hope I'm not asking something that has already been asked. The search function on this forum seems to be very limited (or maybe I'm the one that's limited LOL).
I'm trying to paint triggers in the toolset. I'm doing it the way I always did it in the original NWN back in the day - I click the trigger in the palette, click each corner of where I want it to go, so far so good, and then I right-click to complete it, and..... nothing happens. No feedback of any kind. It just sits there waiting for me to place the next corner of the trigger. I also tried F2. I tried many, many other keypresses, key combinations, and hotkeys just in case something changed.
So I created a brand new module with no haks or anything, and tried it with the built-in generic trigger. Same result.
Then I thought maybe the toolset ini had some strange setting in it that messed it up, so I deleted that and let it create it fresh with defaults. No change, same problem on a fresh module with no haks.
I even tried clearing out the override, created a brand new module with no haks, and still got the same problem. I also tried validating the game files in Steam. I even fiddled with the settings in Nvidia's control panel. Restarted the computer.
I'm not sure what to do next. I don't see it being a performance problem, since I have a very fast computer (10-core with 128g ram and an M.2 SSD), unless it's just TOO fast. Does anyone have any insights, advice, or anything that might help? Not sure how I'm going to make a module without triggers...
Thank you!
I'm trying to paint triggers in the toolset. I'm doing it the way I always did it in the original NWN back in the day - I click the trigger in the palette, click each corner of where I want it to go, so far so good, and then I right-click to complete it, and..... nothing happens. No feedback of any kind. It just sits there waiting for me to place the next corner of the trigger. I also tried F2. I tried many, many other keypresses, key combinations, and hotkeys just in case something changed.
So I created a brand new module with no haks or anything, and tried it with the built-in generic trigger. Same result.
Then I thought maybe the toolset ini had some strange setting in it that messed it up, so I deleted that and let it create it fresh with defaults. No change, same problem on a fresh module with no haks.
I even tried clearing out the override, created a brand new module with no haks, and still got the same problem. I also tried validating the game files in Steam. I even fiddled with the settings in Nvidia's control panel. Restarted the computer.
I'm not sure what to do next. I don't see it being a performance problem, since I have a very fast computer (10-core with 128g ram and an M.2 SSD), unless it's just TOO fast. Does anyone have any insights, advice, or anything that might help? Not sure how I'm going to make a module without triggers...
Thank you!
0
Comments
TR
So the question is, when did they change that? All of the old tutorials like this one still say to right-click once or press F2, and that's exactly what I remember doing.
TR
TR
I guess I'm just getting older than I care to admit.
Either way thank you for the help.