Server is Bugging when I play nwn normally, outside of the server.
Genisys
Member Posts: 37
I am hosting a game with the normal server, even tried the dedicated server, and the issue persist...
If I run the toolset and test a module, load nwn ee & play a module, then suddenly...
The server starts bugging out, NPCs won't spawn, scripts won't fire, etc...
The issue does not happen when I run the DM client or play on the server by connecting to the server normally through the multiplayer game via Beamdog's Server List.
I was just letting you know this is a real bug and it makes it impossible to use NWN outside of the server you host while a server is running on your computer.
If I run the toolset and test a module, load nwn ee & play a module, then suddenly...
The server starts bugging out, NPCs won't spawn, scripts won't fire, etc...
The issue does not happen when I run the DM client or play on the server by connecting to the server normally through the multiplayer game via Beamdog's Server List.
I was just letting you know this is a real bug and it makes it impossible to use NWN outside of the server you host while a server is running on your computer.
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My solution is to save the module, close the toolset and then start a new game using that module. It's not the solution that I'd choose if I didn't have to, but it seems to work for me.
Loading nwn for anything other than playing on the server bugs the server out.
I can use and build in the toolset without bugging the server out though.