Cutscene Scripting issues
nwfan87
Member Posts: 99
When using the SetCameraHeight and SetCameraFacing functions, scripting a spell or visual effect seems to force the camera back to the default positions.
Any suggestions on how to fix this issue?
Any suggestions on how to fix this issue?
0
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P.S. If you're doing a lot of cutscene work, the Gestalt package on Neverwinter Vault is highly recommended. Getting cutscene scripts to work without it can be very fiddly - not least camera behaviour - so it's worth the learning curve.
Gestalt Cutscene Scripting System.
So you can take a look at those instructions to get a feel for if you want to use gestalt's system. By accident, I did manage to find an alternative to that system - Faust's Cutscene System. No idea on how good or otherwise this alternative is though.
TR