Character model based on the armor, not in the class.
Kharador
Member Posts: 215
Many armor or clothes are showing in the character model based on the class. Not in the armor or clothing. For me this is a bug. Everything would have to be represented equal for all character models. For example many elven chainmails for a bard or many armors or clothing for multiclass. Which are shown in the character model like naked and never as if they were dressed in armor.
Post edited by Kharador on
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Comments
The downside to this would be classes loosing their "distinct look", becoming harder to recognize for what they are. When you face an enemy thief/bard for instance, you can immediately identify their class by their hoods.
Ideally, the animations COULD be changed and we'd get a unique look for bards wearing chain etc. but yeah, as @AndreaColombo pointed out, that's simply not possible at this point.
How about only applying this to the party?
In EE the preference class vs. equipment should be an in-game character option that can be set for each character (including joinable NPCs).