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Ogma priest

In the clinic/hospital in candlekeep; does anyone know if the priet who gives you a free potion is scripted to hang around close to the locked cabnet after you unlock/bash it open? I swear as soon as i do he walks over and stands there for extended peroids. Where as he is all over the place before. If its my imagagination, it would be cool if they incorperated stuff like that. I do like how in some houses they mill about randomly and in some they are stationary. Making you have to color spray them charm them or punch them. It would be a nice added querk if they could hear you picking or breaking the locks. Itd be even cooler if they relocked it or stayed in the room if it was noticably broken. It would force quicker actions and more diverse actions.

Comments

  • Balrog99Balrog99 Member Posts: 7,371
    edited March 28
    I think that one is random. I've had to wait a long time for him to move sometimes, and had him scoot all the way to the other side of the building at other times. His assistant also seems to move randomly. Double the annoyance!
  • TrouveurTrouveur Member Posts: 647
    With SCS installed, he doesn't move around if I'm remember right.
  • StummvonBordwehrStummvonBordwehr Member, Mobile Tester Posts: 1,385
    I have the same feeling about the priest.
    I usually take on the small battle tutorial because of him. In the tutorial, you can use one of the NPC’s potion of speed. The potion makes the getaway from being heard stealing manageble… And speeds up the rat killing. Thats epic and high skill adventouring for you

    345 XP and a Lynx eye gem is nothing to sneeze at, when you are level 1 and dont have armor..
  • justreportingabugjustreportingabug Member Posts: 42
    I did the tutorial part once; spent time swiping everyones gear only to have it evaporate when zoning back outaide. I just assumed the exp didnt count either. (I was like 12 at the time). It always bugs me when a part of a game has no replay value and i used to skip it. What you said about the oils usefulness is dnd poetry. Thank you for adding back value for me to a what i thought was a redundant area.
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