Aerie Romance: Interesting Find (Spoiler, maybe?)
RoLYroLLs
Member Posts: 11
Hey all,
If any of this is a spoiler, please let me know and let me know what I should do so others are aware.
I haven't played BG1/2 in years, and when I did I prolly only played a handful of times! And even then I didn't know about romancing characters!
Anyways, I've been playing again recently, and I've been playing a gnome and found that I can romance Aerie. I'm on Chapter 2 27 Days 8 Hours and Aerie and Minsc had a chat where Aerie is now Minsc's witch! I feared that they were romancing on each other which would probably ruin my chances so I started Googling!
The Wiki had no info on her romance, but through many other posts, I found out about EEKeeper (and another). Looking at global variables I found this:
I found 4 interesting saves:
- Save $1 - Chapter 2 Day 7 Hour 7: right after I got Nalia
Also, I believe the variable AerieRomance = 429331 means how long before she will initiate the romance? Does anyone know how to relate that to human seconds/minutes?
Thanks!
If any of this is a spoiler, please let me know and let me know what I should do so others are aware.
I haven't played BG1/2 in years, and when I did I prolly only played a handful of times! And even then I didn't know about romancing characters!
Anyways, I've been playing again recently, and I've been playing a gnome and found that I can romance Aerie. I'm on Chapter 2 27 Days 8 Hours and Aerie and Minsc had a chat where Aerie is now Minsc's witch! I feared that they were romancing on each other which would probably ruin my chances so I started Googling!
The Wiki had no info on her romance, but through many other posts, I found out about EEKeeper (and another). Looking at global variables I found this:
AerieMatch = 1 AerieRomance = 389344 AerieRomanceActive = 3 AerieRomanceOut = 1I learned that these values for AerieRomanceActive and AerieRomanceOut mean I lost my chances. I then started looking through all my save files (45 of them) to see when did this value changed and found something interesting.
I found 4 interesting saves:
- Save $1 - Chapter 2 Day 7 Hour 7: right after I got Nalia
AerieMatch = 1 AerieRomance = 389344 AerieRomanceActive = 1 AerieRomanceOut = (not present)- Save $2 - Chapter 2 Day 7 Hour 7: right after I dropped Aerie for Korgan
AerieMatch = 1 AerieRomance = 389344 AerieRomanceActive = 1 AerieRomanceOut = 1- Save $3 - Chapter 2 Day 10 Hour 3: right after I killed the 5 golems at De'Arnise Keep
AerieMatch = 1 AerieRomance = 389344 AerieRomanceActive = 1 AerieRomanceOut = 1- Save $4 - Chapter 2 Day 10 Hour 10: right when I killed TorGal
AerieMatch = 1 AerieRomance = 389344 AerieRomanceActive = 3 AerieRomanceOut = 1I realize now, that dropping her created the variable AerieRomanceOut = 1. I did a test and reloaded that Save #2, and dropped Korgan for Aerie. Immediately the variables changed to:
AerieMatch = 1 AerieRomance = 429331 (changed) AerieRomanceActive = 1 AerieRomanceOut = 0 (changed)From what I gather, if you drop Aerie, you have 3 days to pick her back up before you lose the chance to romance her, hence Save #4 and AerieRomanceActive = 3. Since I dropped her on Day 7 hour 7, looks like it happened 3 days later, Day 10 between the hours of 3 and 10 (probably 7). Can anyone else confirm?
Also, I believe the variable AerieRomance = 429331 means how long before she will initiate the romance? Does anyone know how to relate that to human seconds/minutes?
Thanks!
0
Comments
Timer variables don't tick down; instead, elapsed time ticks up until it passes the threshold and the timer counts as expired so its event (the next talk) can happen.
Timer info source: https://forums.beamdog.com/discussion/84055/romance-timers