Wizard Doesn't Do Tactics
Dragonfolk2000
Member Posts: 386
I've got a wererat with levels in wizard. The desired tactic is to cast all two defensive spells (Shield and Endure Elements), cast offensive spells on the nearest PC, then run into melee to fight. They're a wererat so their DR helps a bit with that last part. But what they end up doing is casting Daze and then running into combat. I can't figure out how to change or alter the existing behavior to do what I'm trying to do. I think it's in the OnSpawn script but I'm having trouble understanding how to make it do what I want it to. Does anybody know?
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SetSpawnInCondition(NW_FLAG_FAST_BUFF_ENEMY);
The last time I looked into modifying the combat AI, I was amazed at how convoluted it is. I still want to figure it out, but it keeps getting pushed back.