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BGEE1 Pickpocket revised?

ThalamondThalamond Member Posts: 127
Hi,
In Rogue Rebalancing there is an overhaul of pickpocketing which turns it into a dialogue upon fail. It is a muuuuch better system than the vanilla success vs. everyone hostile and reload.
Is there any way that someone can extract that specific part of the Rogue Rebalancing and make it compatible with BGEE1? (I already use it in BG2EE and it is great!)

Comments

  • GraionDilachGraionDilach Member Posts: 599
    The Revised Thievery component is already compatible with BGEE, so there's nothing to be done there.
  • ThalamondThalamond Member Posts: 127
    edited November 7
    Nevermind: The component you mentioned has that feature. This was not clear from the readme, but the extra readme link explained it.
    Post edited by Thalamond on
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