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[MOD] Forgotten Armament

morpheus562morpheus562 Member Posts: 491
edited December 2024 in General Modding
Introduction
Forgotten Armament aims to bring many low to mid-tier magical weapons, armors, and items into the games of Baldur's Gate: Enhanced Edition, Baldur's Gate II: Enhanced Edition, and the Enhanced Edition Trilogy (EET). The focus is to bring competitive mid-tier items, inspired by IWD and NWN2, into the game. One aspect of this mod is to ensure all weapons, armor, and items are equally represented and have steady progression paths for players throughout the series. Additionally throughout the games, many a mid-level enemy is poorly equipped with either non-magical or generically magical (+1 non-named) weapons and armor while similarly leveled players have +2/+3 weapons and gear. Forgotten Armament will provide many of these enemies with unique +1/+2/+3 weapons and gear providing for improved encounters with properly equipped foes.

Through time, this has also branched into a more of an all-encompassing item mod for me. With this, I update all items to fall more in-line with their NWN2 versions (3.5 edition) and move away from the traditional Baldur's Gate style of setting an ability score to "x" amount and instead incrementing.

Links
https://www.morpheus-mart.com/forgotten-armament

Comments

  • morpheus562morpheus562 Member Posts: 491
    Forgotten Armament official release for version 4.5 which brings the following enhancements:
    • Updated Nameless Light +2 to align with NWN2 version.
    • Corrected bug with Knave's Robe change where cast on hit wasn't working properly.
    • Added a number of 2h Great Axes to BGEE and BG2EE.

    https://www.morpheus-mart.com/forgotten-armament
  • morpheus562morpheus562 Member Posts: 491
    edited December 2024
    Forgotten Armament official release for version 4.5.1 which brings the following enhancements:
    • Created install order groups to assist in which components go before and after Tactics Remix.
  • JanWJanW Member Posts: 34
    Hi morpheus,

    Could be a typo, shouldn't it say "Strenght Modification" on The World's Edge proc?

    wpxjyaygd8hk.png

    Cheers,
  • morpheus562morpheus562 Member Posts: 491
    JanW wrote: »
    Hi morpheus,

    Could be a typo, shouldn't it say "Strenght Modification" on The World's Edge proc?

    wpxjyaygd8hk.png

    Cheers,

    You are correct, I have gone ahead and fixed it. Thank you!
  • JanWJanW Member Posts: 34
    Hi Morpheus, B4SICAL here, just a heads up, there's a typo on the replace speed boots scripts.

    Boots of Hardiness +2 Replaces in BGEE and BG2EE is placing MOBT04 on everyone instead of MOBT05.

    Cheers,
  • morpheus562morpheus562 Member Posts: 491
    JanW wrote: »
    Hi Morpheus, B4SICAL here, just a heads up, there's a typo on the replace speed boots scripts.

    Boots of Hardiness +2 Replaces in BGEE and BG2EE is placing MOBT04 on everyone instead of MOBT05.

    Cheers,

    Thank you! That is fixed and will be part of the next update.
  • morpheus562morpheus562 Member Posts: 491
    Forgotten Armament official release for version 4.6 which brings the following enhancements:
    • Updated Belt of the Skillful Blade in the update existing items component.
    • Updated Naught Katana to a +6 weapon to align with it's NWN 2 description.
    • Fixed incorrect string for The World's Edge.
    • Fixed bug with Boots of Hardiness +1 were be assigned instead of the +2 variant.
    • Fixed warning when installed with EE Fixpack.
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