How much Quest XP do i decrease
hawkseeker20_04
Member Posts: 8
I did a discussion like this some time ago, that i was gonna do a modded playthrough of BGEE (Without EET and SoD), and i wanted to know the percentage that i had to decrease to make it balanced. But the answers that i got didn't help me that much. And after some revaluation (And a new quest mod addition), i wanted to ask the aproximate decrease. The lockpicking, scrolls and traps are at BG1 value and the monsters XP are untouched (I want their XP to be like to the Monstrous Manual). The Quest and NPC mods that i have are the following:
- BG1NPC Project (No romance)
- Unfinished business
- Balduran's Seatower (The original, not the stolen one)
- Baldur's Gate Mini Quests and Encounters
- Shades of the Sword Coast
- The Lure of the Sirine's Call
- Northern Tales of the Sword Coast (With the miniquests but without the NPCs)
- The Calling
- Loretakers
If there's someone who had a mod list like this and told me the exact percentage, he would be a lifesaver.
- BG1NPC Project (No romance)
- Unfinished business
- Balduran's Seatower (The original, not the stolen one)
- Baldur's Gate Mini Quests and Encounters
- Shades of the Sword Coast
- The Lure of the Sirine's Call
- Northern Tales of the Sword Coast (With the miniquests but without the NPCs)
- The Calling
- Loretakers
If there's someone who had a mod list like this and told me the exact percentage, he would be a lifesaver.
Post edited by hawkseeker20_04 on
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But for example if i was gonna decrease the 50% or 45% of the quest xp, am i gonna still be op during the rest of the game? That's my only concern, the balancing.
Anyhow, if you stay with the XP limit there is no problem with balancing because you stay limited. Then it is more a questions of equipment. But the op equipment is provided by others mods so I guess it will work out.
But that's by grinding or not? If it's not, then what mods do you suggest deleting?
Best way to reduce XP gains is to reduce XP for the kills. The P&P values was no meant for a video games with so much fights in mind.
But my personal opinion: Play all these mods because it is fun. And add SCS which makes the game a lot tougher and balance is restored (and if it is too difficult: the difficulty slider really matters in this mod, you can adjust it to your comfort). And you can walk around with a party with 300k XP and fights are not getting boring (at least if spellcasters are involved). Or simply don't rest that often.
There are many ways to have fun with the game. Just find a way that suits you
75% of quests or 75% of monsters?