What is the best race for single class mage - more specifically Wild Mage?

Hello everybody, I would like to ask which class you think is the best for a Wild Mage from a powergaming perspective. Thank you very much for your tips, feedback, and help.
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Humans get maximum flexibility - they can choose all of the specialties, and they can dual-class if the kit allows it. But they don't get anything else.
Half-elves get a pretty good range of choices, and they get a minor bonus to resisting charm and sleep effects.
Full elves get a few options, they trade one point of CON for one point of DEX, they get stat minimums that prevent them from dumping any stat too far, and they're nearly immune to charm and sleep effects.
Gnomes get shorty save bonuses which are awesome and trade a point of WIS for a point of INT. But they can only be illusionists.
Power level increases as you go down, but flexibility decreases.
So, if you want to be a wild mage in these games ... elf. That's the obvious power-gaming choice. They're almost strictly better than humans or half-elves (really, only the stat minima work against them), and you can't be a gnome. I can only think of two arguments against it. Either you don't want to play an elf, or you want to romance Viconia - she doesn't like elves.
If we're talking a full saga run, having that 19 dex right at the start is pretty helpful. If you also end up with high strength, you'll have decent damage output with throwing daggers in the early levels of BG1. For a wild mage, the early levels (around 1-4) will probably be the hardest part of the saga. So getting some reliable damage output there will be key for your protagonist pulling their weight in the party.
In case the CON tome is reserved for another party member and I want to use "The Claw of Kazgaroth" on this mage during BG1, I would need to choose a Half-Elf or Human if I don’t want to lose maximum HP potential. Is that correct?
I presume you would say that it's a bit tricky to choose a race based on one or a couple of specific items from just one part of the whole saga, right?
Also, if you intend to not use the CON tome on your main char, easy answer is to not use claw of Kazgaroth with him either.
Last bit of advice would be to focus on offensive (red) spells in the early levels. Cant totally predict wild mage surges, but a fair number of the bad rolls involve casting some type of negative spell at the target, so doing this slightly shifts the odds in your favor. Once you get a decent level and slots for surge-roll boosting you don't have to worry as much. And this fits with the roleplay of the class too imo