Neverwinter Nights EE SOLUTION to sound too silent issue

Well, the solution for my case, Beamdog might want to add it to their general sound issue help.
Cause: NWN still has following issue: In some circumstances it sums up all speakers/headphones across all devices, and then thinks "oh, we have six channels! We have 5.1!". In my case: HDMI-Stereo-TV + Realtek stereo internal speaker of the laptop + Realtek headphone jack (unplugged).
Solution: Deactivate all sound devices the game should NOT use in the device manager. Then it detects the sound as it should, and works the way it should, and I can actually hear the people speaking. Set the sound options back to default if that does not help, especially the 2D-3D slider to the middle.
Still the same issue for over 20 years, even though it is OpenAL now. Other OpenAL games don't have such weird issues.
IF the game would have a "use this sound device, only this, and it has two speakers, and nothing else" setting, it might help.
Cause: NWN still has following issue: In some circumstances it sums up all speakers/headphones across all devices, and then thinks "oh, we have six channels! We have 5.1!". In my case: HDMI-Stereo-TV + Realtek stereo internal speaker of the laptop + Realtek headphone jack (unplugged).
Solution: Deactivate all sound devices the game should NOT use in the device manager. Then it detects the sound as it should, and works the way it should, and I can actually hear the people speaking. Set the sound options back to default if that does not help, especially the 2D-3D slider to the middle.
Still the same issue for over 20 years, even though it is OpenAL now. Other OpenAL games don't have such weird issues.
IF the game would have a "use this sound device, only this, and it has two speakers, and nothing else" setting, it might help.
0
Comments