[Mod] Oops the magician.
deratiseur
Member Posts: 402
You'll find Oops the magician next to the Watchtower, to the south-west. It's there to be accessed in both SOA and TOB.
Take a spell scroll to Oops, tell him you want the spell on the scroll to become one of your special abilities, and if you have what it takes, you'll get a new special ability. Each conversion destroys the scroll and costs the claimant 1000 xp per spell level and 5000 gp per spell level.
Example: Bring Oops a scroll of "Improved Haste", and for 6000 xp and 30000 gp it will allow you to cast "Improved Haste" as a special ability 1x/day.
Renewable at will as long as you have enough to pay and scrolls to provide.
The mod can manage:
- All vanilla spells (except identify)
- IWDE spells installed by SCS or IWDification.
- The 9 new arcanes spells from SCS.
- The spells from The Interplan.
- The spells from Made in Heaven Spellpack.
- The spells from Olvyn's Spells.
- The spell "Warpspace" from Test Your Mettle.
- The spell Red Dragon Summoning.
Tthe mod also includes Blips, Oops's familiar, who lets sorcerers acquire additional known spells from those supported by the mod. This costs 3 scrolls of the spell, 2000 XP and 2000 gp per spell level. Example: a sorcerer wants to know "Red Dragon Summoning"; this will cost 3 scrolls of that spell, 18000 XP and 18000 gp.
There a full readme here
take the mod on Github or Mediafire.
Take a spell scroll to Oops, tell him you want the spell on the scroll to become one of your special abilities, and if you have what it takes, you'll get a new special ability. Each conversion destroys the scroll and costs the claimant 1000 xp per spell level and 5000 gp per spell level.
Example: Bring Oops a scroll of "Improved Haste", and for 6000 xp and 30000 gp it will allow you to cast "Improved Haste" as a special ability 1x/day.
Renewable at will as long as you have enough to pay and scrolls to provide.
The mod can manage:
- All vanilla spells (except identify)
- IWDE spells installed by SCS or IWDification.
- The 9 new arcanes spells from SCS.
- The spells from The Interplan.
- The spells from Made in Heaven Spellpack.
- The spells from Olvyn's Spells.
- The spell "Warpspace" from Test Your Mettle.
- The spell Red Dragon Summoning.
Tthe mod also includes Blips, Oops's familiar, who lets sorcerers acquire additional known spells from those supported by the mod. This costs 3 scrolls of the spell, 2000 XP and 2000 gp per spell level. Example: a sorcerer wants to know "Red Dragon Summoning"; this will cost 3 scrolls of that spell, 18000 XP and 18000 gp.
There a full readme here
take the mod on Github or Mediafire.
Post edited by deratiseur on
0
Comments
As well as management of the spellbooks available in my spell mod, the Semi Multi Cleric mod and the Wild Mage Addition mod.
- Added support for Olvyn’s Spells, MIH Spells, and Dragon Summoning.
- Added Blips, Oops’s familiar, as an optional component exclusive to sorcerers
- Completely rewritten code; the mod no longer needs to create ~1,000 files
- All prices have been cut in half.
- The mod is optimized for the upcoming Interplan v10, but it is backward compatible: it can also be installed with the current Interplan 9.5.1.
- The old .txt readme files have been replaced with HTML readme files.