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[Mod] Oops the magician.

deratiseurderatiseur Member Posts: 302
edited April 8 in BGII:EE Mods
You'll find Oops the magician next to the Watchtower, to the south-west. It's there to be accessed in both SOA and TOB.

Take a spell scroll to Oops, tell him you want the spell on the scroll to become one of your special abilities, and if you have what it takes, you'll get a new special ability. Each conversion destroys the scroll and costs the claimant 1000 xp per spell level and 10000 gp per spell level.

Example: Bring Oops a scroll of "Improved Haste", and for 60000 pos and 6000 gps it will allow you to cast "Improved Haste" as a special ability 1x/day.

Renewable at will with all vanilla spells (Except Identify), as long as you have enough to pay and scrolls to provide.

take the mod on Github or Mediafire.

Comments

  • FrenzgynFrenzgyn Member Posts: 81
    Nice idea !
  • deratiseurderatiseur Member Posts: 302
    v3 is here, with management of spells from IWDEE (SCS or IWDification), management of arcane spells added by SCS and management of spells from my spell mod.
    As well as management of the spellbooks available in my spell mod, the Semi Multi Cleric mod and the Wild Mage Addition mod.
  • megrimlockmegrimlock Member Posts: 93
    Ooh, nice.
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