Ilithid serum

.....So we finished the Mindflayer dungeon in the Underdark, and whew! That was a grinding siege. Took me 2 days in RL, and at the end I felt worn out. Among other things, I gathered a fair amount of Ilithid Serum, and used some to wake the sleeping captives. However, I seem to have several more vials in excess of what we needed. Is there any use for these, or can I just toss the nasty stuff? Some old references from years ago seem to indicate they are of no value once we leave the mindflayer area, but things could well have changed in the interim. Just making sure.
.....Also, I have one Ilithid control circlet left. Can this be used to control mindflayers in other areas, like the mindflayer tunnels back in Athkatla? We have some brine potions also. I presume these protect from any psionic attacks, even outside the Underdark?
.....Also, I have one Ilithid control circlet left. Can this be used to control mindflayers in other areas, like the mindflayer tunnels back in Athkatla? We have some brine potions also. I presume these protect from any psionic attacks, even outside the Underdark?
Post edited by FredN on
0
Comments
Excess control circlets can be used, and not just on mind flayers. Anything that's not immune to charm/domination is fair game, and you don't have to worry about saves or magic resistance. (Elven charm resistance does work, though. Don't waste that circlet on a drow.)
The brine potions protect from any psionic attacks. Which are only ever used in this game by illithids and githyanki, and most of them are fully negated by successful spell saves, so I don't think I've ever actually used a brine potion.
Illasera is an elf. 90% resistant.
Gromnir is a Barbarian. Immune while raging, and he is scripted to rage.
Yaga-Shura is immune.
Sendai is immune.
Abazigal is immune.
Balthazar is immune.
And, of course, the final boss is immune.
Irenicus? He's an elf. And every version of him except the one from the first pocket plane challenge is immune to charm, because they have to do scripted stuff at the end the battle and aren't allowed to die or have their scripts overriden before that.
Regarding mind flayers, you could theoretically get them with a Charm Person - they're humanoid. It's just that it would only work 0.5% of the time without preparation, due to excellent spell saves and 90% magic resistance. Which is why those control circlets don't allow a save or MR.