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Steam 16 mod limit?

ElDiabloElDiablo Member Posts: 39
So i recently started a playthrough of the wailing death with graphical mods. I began notice certain mods not working. so i unsubbed-resubbed on workshop to make them work again then other mods would stop working. i did more testing and it seems that only the top 16 mods in the load list will load in the game. Is this a set limit? is there a way to get past this or is this a bug?

Comments

  • ForSeriousForSerious Member Posts: 508
    I suspect that some of the mods try and modify the same things. I could be very wrong, but I don't think there's another limit.
  • ElDiabloElDiablo Member Posts: 39
    ForSerious wrote: »
    I suspect that some of the mods try and modify the same things. I could be very wrong, but I don't think there's another limit.

    I checked for that as i thought that at first, but no matter the order or type of mod if it is number 17 or higher on the list it will not work.

    I currently have it working by manually copying the files from the workshop folder to the documents/neverwinter nights folder.
  • ForSeriousForSerious Member Posts: 508
    Yeah you should be able to do as many hakpacks as you want, or put any and all files in the override folder. So that 16 number is weird.
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