Feint feat possible ?

i read somewhere there is no chance to change sneak attack/crit immunity cuz it is hardcoded.
I was thinking to create custom feat which gives you spell or ability to use.
Using this spell/ability is full action
DC would be 1d20 or static 8 + bluff skill vs Will save enemy
If enemy fail it will take 1d6 dmg per 2 levels of rogue class ala sneak attack + 1d6 + str
If enemy is immune to critical dmg he is immune to this spell/ability
or maybe someone have better idea ?
I was thinking to create custom feat which gives you spell or ability to use.
Using this spell/ability is full action
DC would be 1d20 or static 8 + bluff skill vs Will save enemy
If enemy fail it will take 1d6 dmg per 2 levels of rogue class ala sneak attack + 1d6 + str
If enemy is immune to critical dmg he is immune to this spell/ability
or maybe someone have better idea ?
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Otherwise, you can script the DC, Save, immunity check, damage and feedback into the associated player tool script. You could try to attach the feat to the player via scripting or by making it a class feat and add it to their radial menu in the iprp_feat.2da (I forget, it's been a while.)