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[MOD] Multiclass Kits

argent77argent77 Member Posts: 3,562
edited October 17 in General Modding
Multiclass Kits

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Overview

This is a little side project I came up with when I coded the class-change library for Convenient Enhanced Edition NPCs. It allows you to install all kinds of true multiclass kits from any combination of single-class kits which allows unusual combinations such as Kensai/Assassin or Berserker/Wild Mage/Swashbuckler. Custom kits from mods are considered as well if detected.

The mod supports any Enhanced Edition games at patch version 2.0 or later, except PsT:EE.

Components

The mod contains 10 individual components, one for each available multiclass combination:
  1. Fighter / Mage
  2. Fighter / Cleric
  3. Fighter / Thief
  4. Fighter / Mage / Thief
  5. Mage / Thief
  6. Cleric / Mage
  7. Cleric / Thief
  8. Fighter / Druid
  9. Fighter / Mage / Cleric
  10. Cleric / Ranger

Each component offers two options how to install kits:

All kit combinations

This option installs all compatible multiclass kit combinations based on existing single-class kits. Some combinations may be skipped because of mutually exclusive race or alignment restrictions. For instance, the multiclass kit "Dwarven Defender / Wild Mage" may be unavailable as the Wild Mage kit is not available to dwarves.

It is strongly recommended to install this option after any other mods that install kits. Since true multiclass kits don't count against the hardcoded kit limit of the game engine it won't cause any further issues in that regard.

CAUTION: The number of potential kit combinations, as well as potential installation time, grows exponentially with the number of available single-class kits.

Choose manually

This option provides an interactive menu that allows you to install one or more multiclass kit combinations. Selected kits can be named individually by the user.
Post edited by argent77 on

Comments

  • PriestylePriestyle Member Posts: 19
    This mod sounds very fun, thank you.
    I'm looking forward to try it in my next install.

    Any idea if it works with these components?

    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single-Classes: v18
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2380 // Remove Racial Restrictions for Kits: v18
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-Class Restrictions -> Allow non-humans to dual-class: v18
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2357 // Alter Multi-Class Restrictions -> Install options one and two (everyone can multi-class anything): v18
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2552 // Alter Gnome Mage Kit/Multi-Class Options -> Generic mage multi-class, enable all kits for single-class: v18
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4100 // Improved NPC customization and management: 35.21

    If it does should it be installed before or after these mods?
  • argent77argent77 Member Posts: 3,562
    The installation order of the Tweaks Anthology components shouldn't matter. I can't say anything about the SCS component though.
  • PriestylePriestyle Member Posts: 19
    argent77 wrote: »
    The installation order of the Tweaks Anthology components shouldn't matter. I can't say anything about the SCS component though.

    I understand thank you.
    I'll see what comes out with the SCS component and this mod then.
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