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Opinion Poll: Valygar vs Mazzie vs Keldorn

.... I am, for once, doing an all Neutral/Good party run. No Dorn, Viconia, Edwin etc. Currently I have Moi, Jaheira, Anomen, Nalia and Aerie. I had picked up Mazzy early on, but had to dismiss her in favor of Valygar in order to do the Planar Sphere quest. I mean, we're a good-based group; murdering Valygar just wasn't on the table. Now it's over and I have to decide whether to retain Valygar, or go and replace him with Mazzy.
..... I tend to favor Mazzy. I looked up the stats on Stalker Rangers, and was not all that impressed. It looks to me like they are a bastarized jack-of-all-Trades profession that tries to do too much. Hide and ambush, but not as well as a thief. Have a decent weapon selection, but can only put 2 pips in any given skill. Can learn exactly 3 minor mage spells, plus a couple of lesser Divine spells. Can't wear any armor better than studded leather. What a messy hodge-podge of skills.
.... I know where I am going with Mazzy. She's a warrior; her skill set is fairly simple. She comes with Grand Mastery in Archery, and is basically focused on physical combat. Short, sweet and easy to manage. Also, the party as it is constituted now doesn't have a dedicated warrior. So, OK, I am pretty much of the opinion that Valygar has to go.
.... The major decision I have to make is a bit more difficult. I also want to recruit Keldor, He has some nice Paladin abilities, but more to the point he has this massive anti-Beholder Cult quest which is definitely worth doing. Mind you, I don't artually need him along; I can get the quest from the Temple. However this does bring up the question of whether Keldorn's Palidinic abilities are better for my long term goals than Mazzy's would be. I am undecided. I'll probably recruit Mazzy for a while, then go grab Keldorn and take a look at him before making a final decison.
.... Comments?

Comments

  • DinoDinDinoDin Member Posts: 1,669
    From a powergaming point of view, there's no doubt Keldorn is better. Mazzy is actually kind of poorly built. She's invested heavily in short bow but her paladin skills don't do much unless she's on the frontline. I honestly think she is, long run, better as a frontline tank despite the shortbow investment. However, since you already have Anomen and Jaheira, keeping her on the bow and focusing on making her the lowest thac0 character in your party is a good strategic goal. Should you keep her.

    Keldorn is much more straightforward. Build towards 2H swords. Use his awesome kit abilities to wreck mages. Backup weapon in a crossbow, maybe even quarterstaff too, like the +4 one in the Adventurer's mart.

    Valygar isn't really a "jack of all trades". He's best used as a scout for your party. I wouldn't focus heavily on his backstabs. Again, use his stealth to gather intel. It's the OP way to use stealth. During combat he's better off left wailing away as a dual wielder, with katanas or, like with Mazzy, shoot for a super low thac0 on his long bows. Quarterstaff also a decent investment for him, for when you do want to do the occasional backstab, such as opening fights with one. Also helps against piercing/missile immunes.
  • FredNFredN Member Posts: 749
    edited December 27
    >"Valygar isn't really a "jack of all trades". He's best used as a scout for your party. I wouldn't focus heavily on his backstabs. Again, use his stealth to gather intel. It's the OP way to use stealth"<
    .... Ah, there's the thing. I forgot to mention that I am a Swashbuckler, currently level 15, with all stealth abilities at 100% or more. I have gear like Night's Gift, Worn Whispers and Whispers of SIlence; I always scout ahead of the rest of the party. I can detect and defuse traps 100%, which Valygar cannot do. I can't backstab, but attacks from hiding still get a pushdown in enemy AC. I'll be dual wielding Celestial Fury and the Sword of Mask. In all regards, I make Valygar totally redundant.
    .... If I keep pumping Mazzy's sword skills, she'll eventually attain Grand Mastery in this also. She will then be a threat both from a distance and close up. As for combating enemy mages, Jaheira's Insect Plague is excellent, but indeed, if I replace Mazzy with Keldorn, the two of them together will totally wreck any enemy spell-casters. And since no one else on my team can use a crossbow, I can give Keldorn either the Army Scythe or Firetooth (the bow no the Dagger).
    Post edited by FredN on
  • AerakarAerakar Member Posts: 1,104
    edited December 27
    Keldorn is very powerful, but Mazzy has flavor. They are both great. Myself, I find I can never have enough frontline warriors in this game.

    I agree with your Valygar stealth analysis versus your self-sufficient scout/swashbuckler, plus your thief can lay traps and set-up ambushes. Valygar is ok for opening backstabs since you cannot take that role, but I do not see him replacing Keldorn or Mazzy combat wise, his cool persona and class notwithstanding.

    But in the end my suggestion would be to play with the one you like the most. I myself put my like of the NPC before any strategic considerations. For example, I usually play thieves as my protagonist but always take Yoshimo every single time as I love his character and his lines and interactions. I usually run permanently 4-5 person crews in SoA so with 2 full slots devoted to thieves that only leaves 2-3 other slots, which gimps me sometimes.

  • FredNFredN Member Posts: 749
    If I am not playing a Thief myse;f, then yeah, I use Yoshimo sometimes. I mean, who else is there? Imoen has been imprisoned, and Nalia is only marginally competent. This leaves Jan as the only viable alternative. However, I think we all know why Yoshimo is not viable as a permanent Party member.
  • FredNFredN Member Posts: 749
    edited December 28
    OK I picked up the Sword of Mask; my current THACOs are 3 with the main hand and 4 off hand. This is good enough to hit some things, but not great. I also get hit a lot, despite an AC of -7, So. I will keep my main focus on scouting, disarming and opening boxes and doors, and setting the occasional trap. I'll engage in actual combat only under favorable conditions; the rest of our crew are reasonably capable at bloodshed. I will only engage physically if desperate measures are called for.
    Post edited by FredN on
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