Backstab bug? Please help.
Yo, i used to play old beamdog version of baldurs gate. I had a assassin like thief and solo played with it, it reached tremendeuous backstab damage in bgee, like 200 at a nice hit, 4xx on a decent hit in bg2ee.
Now i play newest steam version. I have scs, rr, icewindification, a few ctweaks. Almost full scs, some rr(mostly items and better enemies).
I use katana of magi +2 (from kahrk), offhanding drizzt wepon(sometimes take off when backstabbing for better thaco). I also have the gloves (1thaco/2 damage). 19 strenght, more with bhaalpower.
I casted: some devine damage buffs, luck and emotion:hope. Listed min damage was 23. my backstab is 4x. But it dealth 36 damage. Text said: backstab: quandruple damage.
Even unbuffed my min damage is listed at 11, that should be minimum 44 backstab damage.
Anyone know what’s wrong? Newer gamecode? RR? SCS? Katana of Magi+2?
This like ruin the entire thief related class for me. My plan was to one tap every boss on my hardcore run.
Now i play newest steam version. I have scs, rr, icewindification, a few ctweaks. Almost full scs, some rr(mostly items and better enemies).
I use katana of magi +2 (from kahrk), offhanding drizzt wepon(sometimes take off when backstabbing for better thaco). I also have the gloves (1thaco/2 damage). 19 strenght, more with bhaalpower.
I casted: some devine damage buffs, luck and emotion:hope. Listed min damage was 23. my backstab is 4x. But it dealth 36 damage. Text said: backstab: quandruple damage.
Even unbuffed my min damage is listed at 11, that should be minimum 44 backstab damage.
Anyone know what’s wrong? Newer gamecode? RR? SCS? Katana of Magi+2?
This like ruin the entire thief related class for me. My plan was to one tap every boss on my hardcore run.
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Comments
So ... 1d10+2 from the weapon, +2 from the gloves, +7 from strength. Before the buffs. Without a backstab, that's 12-21 damage ... something isn't adding up. Have you installed something that tinkers with strength bonuses, or reported something else wrong? But that 12-21, in a 4x backstab, becomes (5-14)*4+7=27-63. Not nearly as impressive as the first glance quadrupling.
Oh, and there's still potential for some extra-big hits. Melee attacks against enemies without an equipped melee weapon get +4 damage, and that does get multiplied in a backstab.
Okay, thanks then i know more.
What if i do this:
Cast luck(+1 min damage)
Cast bless(+1 damage)
Cast emotion:hope (+2 damage)
Cast prayer(+2 damage)
Recitation
Other
Will theese be quandruple’d?
I think the old beamdog version had all those multiplied? Or maby my memory only stored the critical hits, it was a special kit with assassin like multiplier i played then.
And yes, the damage i listed might be 1 off, it was just out of memory of me playing yesterday.
Bless: don't know, unique effect with its own opcode. Would have to test.
Hope: Is +damage like the gloves, gets multiplied.
Prayer: Is +damage like the gloves, gets multiplied.
Recitation: doesn't boost damage at all, irrelevant.
(And, of course, I had to look up those IWD spells the inconvenient way because I don't have them installed anywhere.)
Thank you so much
Now i have more understanding how it works
Probarly benefitial to not try to backstab one tap theese bosses on a hardcore run anyway