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[UI] Better info of resolved stats.

carugacaruga Member Posts: 375
Example (it could look a lot nicer than this):

Damage THAC0
Stats: +2 +3
Class: ## +1
Equipment bonus: +1 +0
Total: +3 +4


<-- Weapon name -->
RH weapon proficiency: +1 +2
RH total: +4 +6

<-- Weapon name -->
LH weapon proficiency: +0 -1
LH total: +3 +3
Similar thing for AC.

Hover your mouse over the lines of text to show what is making the contribution (item, stat, class (e.g. "You gain -3 ac for being a level 15 swashbuckler").

In lieu of UI improvements I'd also re-mention how it would display dynamically; you can have an equipment and stat window open; you hover a weapon or a gloves of strength over a slot and the relevent numbers change, hilighted in a different colour to indicate pre-committment changes.

Comments

  • TanthalasTanthalas Member Posts: 6,738
    I like how the character sheet in IWD2 had more info too.
  • AndreaColomboAndreaColombo Member Posts: 5,530
    I agree, you can never have too much information.
  • ZeckulZeckul Member Posts: 1,036
    Can't agree more with this. It should be possible to understand easily how stats such as THAC0 are determined, with each contribution listed with the cause next to it.
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